Showing posts with label weapons. Show all posts
Showing posts with label weapons. Show all posts

Feb 28, 2010

To SWIM!

Hello guys!

I've got some good news! As I explained in a comment at the previous post I continued the game. I decided to make Caleb swim. And after two days of hard work it's done. It was tricky in some way with the weapons and projectiles but it's okay now.

In addition I added the red screen when Caleb suffers pain and it runs well on my 2 Ghz Intel Core2 Duo MacBook. Plus when you're underwater you need oxygen, right? There's no real oxygen meter but you can see as the screen goes darker just like in the game. I will use the same for the gripping hand as the hand's choking Caleb.

Talking about hand and enemies. I did some drawings lately and I added a new preview for the creatures. The site where I used to upload my stuff is going to end the free service for FTP so I'm moving to an older and a bit slower site of mine but at least it works and it's free. The one I'm leaving is bullshit.extra.hu I used to like this because it has a funny name. But now I'm back to tomflash.uw.hu (uw stands for UltraWeb). I edited all the previous posts so all the links are redirected to tomflash instead of bullshit.

So here are the links, have fun and please comment! I'm doing this for all the Blood fans and fans of my works.

The fifth engine demo is here
To control Caleb underwater use C to swim down, SPACE to swim up.

The new monster arts are here
I added the gargoyle, the rat (burning and burnt versions), bloated butcher and the hell hound. I need to draw the bone eel, the gill beast and the spider is half way done.

If you feel to support my project, you can donate by paypal. Please note that the game will be free for anyone to play online.

Aug 30, 2008

Check out the progress!

Check out the progress! The weapons are almost done, just need the altfire for the woodoo doll and the tesla gun. And the damage to the pitchfork. Any ideas and comments are welcome. The controls haven't changed, arrow keys, shift and ctrl. Have fun!


Thank you!

Aug 23, 2008

Going pretty well

The progress is going pretty well. I decided I add the alternative fire mode. In the real Blood the altfire is a bit different in the Cryptic Passage add-on version. The napalm launcher has some alternative shots and the lifeleech staff. I will use the original altfire modes.

 Most of the projectiles are done. Caleb is able to shoot his flare gun, shotgun and tommy-gun. The hitTest with the walls or enemies are quite okay. I'm working on the projectiles and after that I continue with the enemies. First will be the priests and the zombies. The pitchfork and lifeleech graphical issue is fixed now.

Stay tuned, ideas are welcome!

Aug 16, 2008

Weapons done, story going

 All the weapons are drawn and the animations are added to Caleb. You can switch between all the weapons at this preview. The Lifeleech and pickaxe are not perfect, I will fix it soon. Switch weapon with numbers 0-9. Shift key is the fire button. There's no alternate fire mode :( The controls will be changed in the final game and you might can customize.


 The story will take place between Blood and Blood 2 - The Chosen, close to Blood 2. I still need events, places, ideas to add. Please comment if you have any.

Aug 11, 2008

Working on engine

Hello everyone!

I'm on the right way, I feel it. Hamish Wilson told me that I should draw the game myself instead of using the sprites of the game. Anyway, I don't like using raster in flash. I'm done with Caleb, now I'm working on the basic engine, the walk-jump-shoot stuff. I'd like to make indoor scenes, such as entering a storage through door or blast through way into a wall. When Caleb is indoors the wall fades out.

Caleb will have the basic weapons from Blood:
-pitchfork
-flare gun
-sawed off shotgun
-thompson gun
-dynamite (the normal and proximity versions only)
-napalm cannon
-woo-doo doll

Caleb might have:
-some electric weapon
-spray with lighter (flame gun)

If you have any favorite weapon that you like I might add it into the game.

Don't forget, I still need ideas with the story!

Here's a little preview:
Caleb preview

controls so far:
Left/right arrow keys - run left/right
up/down arrow keys - aim up/down
space - jump

soon to be controls:
numbers - weapon select
the arrow keys will be replaced with WASD
some fire buttons
action button to open doors or use switches