Feb 28, 2010

To SWIM!

Hello guys!

I've got some good news! As I explained in a comment at the previous post I continued the game. I decided to make Caleb swim. And after two days of hard work it's done. It was tricky in some way with the weapons and projectiles but it's okay now.

In addition I added the red screen when Caleb suffers pain and it runs well on my 2 Ghz Intel Core2 Duo MacBook. Plus when you're underwater you need oxygen, right? There's no real oxygen meter but you can see as the screen goes darker just like in the game. I will use the same for the gripping hand as the hand's choking Caleb.

Talking about hand and enemies. I did some drawings lately and I added a new preview for the creatures. The site where I used to upload my stuff is going to end the free service for FTP so I'm moving to an older and a bit slower site of mine but at least it works and it's free. The one I'm leaving is bullshit.extra.hu I used to like this because it has a funny name. But now I'm back to tomflash.uw.hu (uw stands for UltraWeb). I edited all the previous posts so all the links are redirected to tomflash instead of bullshit.

So here are the links, have fun and please comment! I'm doing this for all the Blood fans and fans of my works.

The fifth engine demo is here
To control Caleb underwater use C to swim down, SPACE to swim up.

The new monster arts are here
I added the gargoyle, the rat (burning and burnt versions), bloated butcher and the hell hound. I need to draw the bone eel, the gill beast and the spider is half way done.

If you feel to support my project, you can donate by paypal. Please note that the game will be free for anyone to play online.